Cities of the Imagination
Project Goals
Completed Project
This project is a series of interactive explorable landscapes loosely inspired by cities in the book Invisible Cities by Italo Calvino.
Each city has different ways of getting around. Players can walk and jump among a forest of pipes in Armilla, fly on a giant flying plant in the sky city Baucis, and slide around a timeless lagoon on a snail in Ibislia. As the player enters each city they are prompted with directions on how to control Marco Polo.
Marco Polo, and most of the other moving elements were animated in Spine. The entire project is assembled in unity and coded with C#.








Project Goals
The "Before"
Colors & Fonts
Completed Website
This project is a series of interactive explorable landscapes loosely inspired by cities in the book Invisible Cities by Italo Calvino.
Each city has different ways of getting around. Players can walk and jump among a forest of pipes in Armilla, fly on a giant flying plant in the sky city Baucis, and slide around a timeless lagoon on a snail in Ibislia. As the player enters each city they are prompted with directions on how to control Marco Polo.
Marco Polo, and most of the other moving elements were animated in Spine. The entire project is assembled in unity and coded with C#.